Category: Systems Engineering

Concurrency for Select

In modeling a behavior, we often need to represent a selection logic controlled by a set of stimuli.  How we do it correctly and sufficiently lies within how well we understand the Executable Constructs. Let us take a look at the behavior of automobile traffic at an intersection controlled by …

Systems Engineering and the Runaway Trolley

Complexity, artificial intelligence, emergent behavior, systems of systems . . . these are a few of the factors that are making problems and solutions both more interesting and more vexing for today’s systems engineer. In the problem space, systems that we have thought of as merely complicated are now being …